feat: comprehensive design system overhaul

Applied impeccable design critique, audit, harden, layout, distill, and polish across all pages.

DESIGN SYSTEM:
- Created PRODUCT.md (5 design principles, WCAG 2.1 AA target)
- Created DESIGN.md (34 color tokens, 6 radius scale, full component spec)
- Created .impeccable/design.json (sidecar with tonal ramps, shadows, motion)

ACCESSIBILITY:
- 33 aria-labels across 7 pages (was ~13)
- 63 <label> elements (was ~30)
- 6 <main> landmarks + role=navigation on all sidebars
- Esc to close modals on 4 pages
- Keyboard shortcuts (Ctrl+J/K, Ctrl+F) on chat

THEMING:
- 216 hardcoded colors replaced with var() references
- 449 !important removed from dark-mode.css
- Dark mode script unified (was duplicated 9x inline)
- All modals converted to .modal-overlay + .modal design system classes

CHAT:
- Error states for messages (.msg.erro, .msg.enviando)
- Connection status indicator
- Confirmation modal before finalizar
- Input bar reorganized (3 visible actions, + menu)
- Right panel accordions
- Send button disabled when empty
- Touch targets 44px on mobile

CLIENT DETAIL:
- Tabs/badges/sub-tabs use CSS classes instead of inline styles
- 'Iniciar Conversa' button now primary action
- alert() replaced with inline feedback
- Modal converted to design system classes

CLIENT LIST:
- Modal moved inside <body> (was HTML-invalid)
- alert() replaced with inline feedback
- Modal uses .show pattern

SETTINGS:
- 4 modals converted to design system classes
- 14 alert() calls replaced with inline feedback
- fecharModal() uses classList instead of style.display

ROUTES:
- border-radius normalized, hardcoded colors fixed

Score progression:
  Chat:        23 → 32/40
  Client List: 32 → 35/40
  Client Detail: 26 → 30/40
  Settings:     29 → 35/40
  Routes:       37 → 38/40
  Audit (project): 14/20 → 17/20
This commit is contained in:
2026-06-23 16:58:12 +00:00
parent cf720c37a1
commit 12d419de7c
113 changed files with 52423 additions and 951 deletions
@@ -0,0 +1,36 @@
/**
* Canonical design-command vocabulary for Live Mode: each command's value, human
* label, and SVG icon. Icons stack above the chip label; strokes use currentColor
* so the icon recolors when its chip is selected.
*
* Single source of truth, consumed by:
* - skill/scripts/live/event-validation.mjs — re-exports VISUAL_ACTIONS.
* - skill/scripts/live-browser.js — the real picker. It is served raw and
* injected as an IIFE, so it cannot import this at runtime; live-server.mjs
* serializes LIVE_COMMANDS into window.__IMPECCABLE_VOCAB__ alongside the
* token/port, and live-browser.js builds its ICONS + ACTIONS from that.
* - site/components/LiveDemoPalette.astro — the marketing demo palette (imported
* at build time).
*
* Add, rename, or reorder a verb here and all three follow.
*/
const ICON_ATTRS = 'width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round" style="display:block"';
export const LIVE_COMMANDS = [
{ value: 'impeccable', label: 'Freeform', icon: `<svg ${ICON_ATTRS}><path d="M4 20l4-1L18 9l-3-3L5 16z"/><path d="M14 7l3 3"/></svg>` },
{ value: 'bolder', label: 'Bolder', icon: `<svg ${ICON_ATTRS}><rect x="6" y="12" width="4" height="7" rx="0.5"/><rect x="14" y="5" width="4" height="14" rx="0.5"/></svg>` },
{ value: 'quieter', label: 'Quieter', icon: `<svg ${ICON_ATTRS}><rect x="6" y="5" width="4" height="14" rx="0.5"/><rect x="14" y="12" width="4" height="7" rx="0.5"/></svg>` },
{ value: 'distill', label: 'Distill', icon: `<svg ${ICON_ATTRS}><path d="M4 5h16l-6 8v7l-4-2v-5z"/></svg>` },
{ value: 'polish', label: 'Polish', icon: `<svg ${ICON_ATTRS}><path d="M15 3l1 3 3 1-3 1-1 3-1-3-3-1 3-1z"/><path d="M7 13l0.6 1.8 1.8 0.6-1.8 0.6-0.6 1.8-0.6-1.8-1.8-0.6 1.8-0.6z"/></svg>` },
{ value: 'typeset', label: 'Typeset', icon: `<svg ${ICON_ATTRS}><path d="M5 6h14" stroke-width="2.6"/><path d="M5 12h9" stroke-width="1.9"/><path d="M5 18h5" stroke-width="1.3"/></svg>` },
{ value: 'colorize', label: 'Colorize', icon: `<svg ${ICON_ATTRS}><circle cx="9" cy="10" r="5"/><circle cx="15" cy="10" r="5"/><circle cx="12" cy="15" r="5"/></svg>` },
{ value: 'layout', label: 'Layout', icon: `<svg ${ICON_ATTRS}><rect x="3" y="4" width="8" height="16" rx="0.5"/><rect x="13" y="4" width="8" height="7" rx="0.5"/><rect x="13" y="13" width="8" height="7" rx="0.5"/></svg>` },
{ value: 'adapt', label: 'Adapt', icon: `<svg ${ICON_ATTRS}><rect x="2.5" y="5" width="12" height="11" rx="1"/><line x1="2.5" y1="19" x2="14.5" y2="19"/><rect x="16.5" y="8" width="5" height="11" rx="1"/></svg>` },
{ value: 'animate', label: 'Animate', icon: `<svg ${ICON_ATTRS}><path d="M3 18c4-4 6-10 10-10"/><path d="M13 8c3 0 5 5 8 10"/><circle cx="13" cy="8" r="1.6" fill="currentColor" stroke="none"/></svg>` },
{ value: 'delight', label: 'Delight', icon: `<svg ${ICON_ATTRS}><path d="M12 3l2 6 6 2-6 2-2 6-2-6-6-2 6-2z"/></svg>` },
{ value: 'overdrive', label: 'Overdrive', icon: `<svg ${ICON_ATTRS}><path d="M13 3L5 13h5l-1 8 9-12h-6z"/></svg>` },
];
// Action values accepted by the live event protocol, in palette order.
export const VISUAL_ACTIONS = LIVE_COMMANDS.map((c) => c.value);